摘要 |
Disclosed is an instant messenger server and method for supporting on-line game, and storage medium having an instant messenger program source thereof. The instant messenger server supports for transferring messages between a player and an opponent player by a request from the main player logged in when an instant messenger program is loaded on a player's computer and the instant messenger program is executed. The instant messenger server includes at least one on-line game content, and supports for the on-line game to be executed automatically, and for the main player logged in to play the on-line game with the opponent player when the main player logged in retrieves opponent players to play with the on-line game, proposes opponent player matching with retrieved condition to play the on-line game, and receives an approval signal from the opponent player. The player can play the on-line game quickly by a very convenient method in which the player can search for the opponent player to play the on-line game together without using servers of commercial Internet PC facilities and lobby servers of other online games. Also, the player can easily trade in-game items by retrieving without visiting other website or message board related to games.
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