发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To satisfy the further intervention property of game technique and a new game property required for a conventional game machine for semi- permanently carrying over a hit request flag while the technical level of a game player for stopping a desired pattern is improving. SOLUTION: At a result of probability drawing processing in a game, it is judged whether BB or RB is won or not (step 201). Namely, it is judged whether a hit request flag set in a prescribed region of a RAM 25 expresses BB or RB or not. When this judgment is 'YES', a flag carryover game number is drawn on the basis of a flag carryover game number selection table (step 202). The value of the determined carryover game number is set in the prescribed region of the RAM 25 by a CPU 26 (step 203). When BB or RB is not won in the games of this game number, the set hit request flag is cleared.
申请公布号 JP2002306678(A) 申请公布日期 2002.10.22
申请号 JP20010110803 申请日期 2001.04.10
申请人 ARUZE CORP 发明人 HISHINUMA TAKAAKI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
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