发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which makes a player interested in a game over a long period by reducing a processing burden and displaying a dynamic background picture. SOLUTION: A three-dimensional picture processing part reads a planar object expressing lightning, gives matrix arithmetic operations to the respective coordinates of polygons constituting the object and transforms the form of the object such as expansion/contraction, rotation around a shaft center and horizontal inversion. By deforming the mode of a texture in accordance with the form of the transformed object and sticking the texture to the object, the background picture concerning the lightning showing expansion/contraction, rotation around the shaft center and horizontal inversion is realized. As a result, the form of the object is converted sequentially and the texture is sequentially stuck to the individual objects to display the dynamic background picture.
申请公布号 JP2002301234(A) 申请公布日期 2002.10.15
申请号 JP20010108314 申请日期 2001.04.06
申请人 SANYO PRODUCT CO LTD;AIREMU SOFTWARE ENGINEERING KK 发明人 MINAMI RYOTA;FUJISAWA KAZUHIRO
分类号 A63F7/02;G06T13/20;G06T15/04 主分类号 A63F7/02
代理机构 代理人
主权项
地址