发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of promptly discovering a delivery anomaly of pachinko balls to be delivered as prize balls. SOLUTION: The pachinko game machine 1 delivers prize pachinko balls in accordance with entry of balls. A prize ball case 9 is provided with a stepping motor 25 for delivering prize balls, and a predetermined number of prize pachinko balls corresponding to a drive signal of the motor 25 are delivered. A prize ball control board 16 sets drive signals of a predetermined number coordinated with the predetermined number of prize pachinko balls so that it can be outputted to the stepping motor 25 exceeding the predetermined number when delivering the predetermined number of prize pachinko balls. A ball detecting sensor 27 inside the prize ball case 9 outputs a detection signal when it counts the predetermined number of delivered prize pachinko balls. A CPU 16A of the prize ball control board 16 commands an output halt of the drive signals to be outputted to the motor 25 on the basis of the detection signal from the ball detecting sensor 27.
申请公布号 JP2002292053(A) 申请公布日期 2002.10.08
申请号 JP20010096056 申请日期 2001.03.29
申请人 OKUMURA YU-KI CO LTD 发明人 AIMIYA KOJU
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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