摘要 |
PROBLEM TO BE SOLVED: To provide a game machine by which not only a skillful game player concerning a game but also an unskillful player enjoys the game and appreciates a new feeling of the game which have not been the case with a conventional game by eliminating unfairness between the game players. SOLUTION: A specified game state (e.g. an assist time for reporting an establishment flag with respect to a prize-winning state) is set by which the game player plays the game in an advantageous state compared with a normal game state. A transfer possible period (e.g. 10-time plays in the game from the end of a big bonus game) is fixed by which the normal game state is changed into the specified game state. The state is transferred to the specified game state when a prescribed condition is satisfied which is decided based on a lottery result using a random number (e.g. an internal prize-winning in the specified prize-winning state) and based on the operation result (e.g. the specified prize-winning state after the internal prize-winning is constituted) of the game machine by the game player during the transfer possible period.
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