发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a combination game machine enabling a more proper and more enjoyable game without depending solely on the arrangement of a game board. SOLUTION: If, in a 'chance-time' process, a determination is made that one game has ended (S61: YES), then the CPU 141 of a main control part 140 determines whether or not a square symbol was made in the previous game (S62); if a determination is made that the square symbol was made (S62: YES), then from the values 0, 1, 2 and 3 of a table-selection random number Rd5 of a counter C5 the value of either of tables 1 to 4 which makes it easy to gain points matching the random number Rd5 is read (S63). The CPU 141 of the main control part 140 then sends a command to a symbol control part 150, which in turn causes a 7-segment display in each square of a winning- symbol combination display device 17 to display an arrangement of figure symbols which corresponds to the value of the table read in S63 (S64).
申请公布号 JP2002224302(A) 申请公布日期 2002.08.13
申请号 JP20010163881 申请日期 2001.05.31
申请人 TAIYO ELEC CO LTD 发明人 SATO SHOJI;TSUZUKI TATSUYA;AKAO HIDEAKI;ITAKURA KENICHI;HIRAMATSU HIRONORI
分类号 A63F7/02 主分类号 A63F7/02
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