摘要 |
PROBLEM TO BE SOLVED: To provide a charging system and a charging method, a center and a program with which completely cashless service provision with high security is realized while preventing the excess of consumption for game services. SOLUTION: In a game charging system 1 constituted of a financial institution server 10, a management center 100, a communication network 200 and shops 300, a user instructs the financial institution server 10 to move game funds from a saving account to a prepayment account. The management center 100 instructs the financial institution server 10 to move information indicating a money value equivalent to the price of the service in a game machine 320 from the prepayment account of the financial institution server 10 to an actual account. The financial institution server 10 settles an account by paying a charge from the actual account to the respective shops 300. |