发明名称 |
COMMUNICATION GAME SYSTEM AND COMMUNICATION GAME METHOD |
摘要 |
<p>PROBLEM TO BE SOLVED: To provide an art which makes the conversation of game highly playable in a communication game system while raising expectation for repeated conversation. SOLUTION: When a player character gains no words used for conversation, a counterpart non-player character displays corresponding words so that the player character can gain the words to perform the following conversation. The ranking of the player character is displayed in terms of the words gained while the player character is vanished after a specified time passes.</p> |
申请公布号 |
JP2002177637(A) |
申请公布日期 |
2002.06.25 |
申请号 |
JP20000404308 |
申请日期 |
2000.12.19 |
申请人 |
ENIX CORP |
发明人 |
OKADA NOBUYUKI;SHIBA TAKAMASA |
分类号 |
A63F13/00;A63F13/12;(IPC1-7):A63F13/00 |
主分类号 |
A63F13/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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