发明名称 Data communication method for game system
摘要 Double registration or improper registration of the data of participating teams is prevented in an online-participation game system. Provided is a data communication method for game systems in which game meets are carried out by sending transmission files including data of each team to a server from each of a plurality of game terminal devices, and by thus simulating a competition among the teams, the above-mentioned method comprising: a process wherein the game terminal devices generate transmission files including an identification code (login ID) and game data and send the files to the server; and a process wherein the server checks the identification code of the transmission files received and appends the transmission files received to a registration file for the game meet, in the case when the files do not comprise identification codes identical to those in the accepted transmission file group.
申请公布号 US6406371(B1) 申请公布日期 2002.06.18
申请号 US20000631937 申请日期 2000.08.03
申请人 KABUSHIKI KAISHA SEGA ENTERPRISES 发明人 BABA YASUHITO;HORITA EIJI;MIYAZAKI HIROYUKI
分类号 A63F13/12;(IPC1-7):G06F17/00 主分类号 A63F13/12
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