发明名称 PACHINKO MACHINE
摘要 PROBLEM TO BE SOLVED: To make a prize winning display easily known during the generation of a success, and heighten the direction effect. SOLUTION: Reels 22 are arranged in a square matrix of 3 rows ×3 columns. LED 30a, 39b are provided inside the reel 22, thereby illuminating the reel 22, from inside. Every time the sum of pachinko balls entering a continuous prize winning hole and a non-continuous prize winning hole is increased, LEDs 30a, 30b are sequentially continuously lighted in purple from the reel 22 of the left column of the upper stage to the reel 22 of the right column of the lower stage. A game player can recognize the number of prize winning pachinko balls in the continuous prize winning hole and the non-continuous prize winning hole just by counting the lighted LEDs 30a, 30b. On detecting the first pachinko ball in the continuous prize winning hole, the LEDs 30a, 30b display 'V' and flicker in green.
申请公布号 JP2002165959(A) 申请公布日期 2002.06.11
申请号 JP20000364345 申请日期 2000.11.30
申请人 DRAGON:KK 发明人 INOUE HARUO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址