发明名称 Interconnection of users via a communications network, for competitive gaming
摘要 A method of interconnecting a plurality of users via a communications network includes steps of accepting key data from each user terminal, and validating the key data. Each of the key data is indicative of purchase of a physical token, and is associated with player data. Each user is allowed access to an online game of skill running on a server, and is playable via the respective user terminals. Gaming inputs associated with the game are accepted from the users via the respective user terminals. Gaming data is provided to each of the user terminals, with the gaming data being based upon interaction between gaming software, gaming inputs from the user terminal, and the player data associated with the user terminals and their respective associated key data. Based upon the gaming software, one or more winners is determined from amongst the users playing the game of skill. A prize is then allocated to the determined winner.
申请公布号 US2002068630(A1) 申请公布日期 2002.06.06
申请号 US20010797850 申请日期 2001.03.05
申请人 DUNLAP SHEYNE 发明人 DUNLAP SHEYNE
分类号 A63F13/02;A63F13/12;G07F17/32;(IPC1-7):A63F13/00 主分类号 A63F13/02
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