发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To more improve the expectation of a player on a great success and to provide novel amusement, with which the player does not get tired. SOLUTION: In the pachinko game machine, with which the picture patterns of numerals or symbols are displayed while being varied as flowing like animations on the display columns of a variable picture pattern display 2 when starting conditions are established and a specified play state is provided when the respective display columns are stopped with the same picture pattern through the ready to win state of stopping at least two of display columns with the same picture pattern, when the picture pattern on the display column stopped finally through the ready to win state is different from the picture pattern in this ready to win state, the other display columns are varied to display and when the re-ready-to-win state of stopping at least two of respective display columns with the same picture pattern is provided again in the stop after re- variation, the other display columns are further varied to display. Thus, an opportunity to provide the specified play state can be continued.
申请公布号 JP2002126236(A) 申请公布日期 2002.05.08
申请号 JP20000321701 申请日期 2000.10.20
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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