发明名称 |
Game screen display control method and character movement control method |
摘要 |
Provided is a game screen display controlling method comprising the steps of displaying a first game screen obtained from a first projection of a virtual 3-D space; comparing the priority of the first projection with the priority of a second projection correlated with a predetermined area when there is a predetermined positional relationship between a character who moves in the virtual 3-D space and the predetermined area set within the virtual 3-D space; and displaying a second game screen obtained from the second projection of the virtual 3-D space when the priority of the second projection is higher than the priority of the first projection. Thereby, the invention allows game pictures for effectively rendering the virtual 3-D space to be presented corresponding to the situation of the game.
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申请公布号 |
US6377264(B1) |
申请公布日期 |
2002.04.23 |
申请号 |
US19990377677 |
申请日期 |
1999.08.19 |
申请人 |
KABUSHIKI KAISHA SEGA ENTERPRISES |
发明人 |
IIZUKA TAKASHI;KATANO TETSU;NAKA YUJI;MATSUMOTO TAKUYA;OGAWA YOJIRO |
分类号 |
G06F3/048;A63F13/00;A63F13/10;G06T15/20;G06T19/00;(IPC1-7):G06T15/00 |
主分类号 |
G06F3/048 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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