发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To keep an expectation feeling to a game until identification information is stopped and displayed since it is varied and displayed. SOLUTION: A CPU1020 for a special pattern display device 100 moves pictures (shown with codes 1700a, 1700b, 1700c, 1710a, 1710b and 1710c) which are temporarily stopped and displayed except for those temporarily stopped and displayed on a winning effective line 1750 in the direction of moving away from the patterns temporarily stopped and displayed on the line 1750 to make them disappear from a display area 1121.
申请公布号 JP2002113199(A) 申请公布日期 2002.04.16
申请号 JP20000308907 申请日期 2000.10.10
申请人 HEIWA CORP 发明人 HIRAMATSU KENJI;KUSANO TAKEYASU;NANBA KENJIRO;FUJITA TAKESHI
分类号 A63F7/02 主分类号 A63F7/02
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