发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce the possibility for that a program for the dramaturgy control has to be altered when the program is used for other kinds of game machines. SOLUTION: Data (4 bytes) in a command higher rank byte table is referenced on response to a lamp control command received from a main substrate. The higher rank 2 bytes of the data are an address wherein the process when the lamp control command is received is housed. In the process, the data of the lamp data-selecting table is specified. The data of the lamp data-selecting table is indicated by a value of the sum of the content of the lower rank 2 bytes in the data of the command higher rank byte and the lower data of the received lamp control command. Then, the lamp data indicated by the specified data is selected. Even in a case wherein the program of the process when the lamp control command is received is altered, and the leading address is changed, this game machine can cope with the change of the leading address by simply changing the content of the command higher rank byte table.
申请公布号 JP2002113229(A) 申请公布日期 2002.04.16
申请号 JP20000305475 申请日期 2000.10.04
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;NAGATA KENJI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址