发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve an effect of ready-to-win presentation by predicting development in the case of ready-to-win development to a stage of high winning reliability to enable a player to watch a presented picture with expectation and feeling of heart beating whether a present stage is developed or not now to the ready-to-win action of high reliability. SOLUTION: In a game machine which is provided with a display means 40 for varying and displaying plural patterns N1 to N3 and performing presentation and displaying related with a game to allow the player to play a special game advantageous for him/her compared with a normal game when the combination of the patterns N1 to N3 stopped and displayed on the display part 41 of the means 40 constitutes a prescribed prize mode, the means 40 displays plural stages of ready-to-win presenting pictures different in the reliability of the generation of winning in order and selectively displays a development- predicting picture, which predicts that there is high probability that the first ready-to-win presenting picture after the generation of a ready-to-win state is developed to the second ready-to-win presenting picture of high reliability, in a displayed picture including the first ready-to-win presenting picture.
申请公布号 JP2002113194(A) 申请公布日期 2002.04.16
申请号 JP20000305278 申请日期 2000.10.04
申请人 ARUZE CORP 发明人 SHIMIZU SHINGO;AOISHI KAZUO
分类号 A63F7/02 主分类号 A63F7/02
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