发明名称 Dynamic depth-of-field emulation based on eye-tracking
摘要 A graphics system comprising a rendering engine, a sample buffer and a filtering engine. The rendering engine receives graphics primitives, generates sample positions, computes a depth value and color values for each sample position interior to each primitive. The blur value is assigned to each sample based on its depth value relative to an estimate of the concentration depth of the viewer. The per-sample data are stored in the sample buffer. The filtering engine reads samples in a neighborhood of a current filter position, and filters the samples to generate a video output pixel which is transmitted to a display device. The filtering engine applies to each sample in the neighborhood a corresponding filter function. The filter function has a spatial cutoff frequency determined by the sample's blur value.
申请公布号 AU1303202(A) 申请公布日期 2002.04.15
申请号 AU20020013032 申请日期 2001.10.04
申请人 SUN MICROSYSTEMS, INC. 发明人 MICHAEL F. DEERING
分类号 G06T15/00;H04N13/00 主分类号 G06T15/00
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