发明名称 Network-based game system and method
摘要 A network-based game system is provided that includes a game processing subsystem (30) for providing a virtual game environment (40) in which player-controlled virtual game entities (50,51) can move. Players communicate with the game processing subsystem (30) via connectivity subsystems (20-22), such as wireless and wired LANs, that each permit access by multiple players. The processing subsystem (30) associates each connectivity subsystem (20-22) with a respective particular location (41-43) in the game environment (40). Each such particular location (41;43) has at least one special game-play significance for a virtual game entity (50;51) associated with a player communicating with the processing subsystem (40) via the corresponding connectivity subsystem (20;22); for example, the game entity may only be allowed to enter and leave the game at this location.
申请公布号 GB0202801(D0) 申请公布日期 2002.03.27
申请号 GB20020002801 申请日期 2002.02.07
申请人 HEWLETT-PACKARD COMPANY 发明人
分类号 A63F13/00;A63F13/12 主分类号 A63F13/00
代理机构 代理人
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