发明名称 TRIANGLE CLIPPING FOR 3D GRAPHICS
摘要 A geometry and lighting graphics accelerator with an improved clipping process. Clipping is performed prior to any calculation or evaluation of primitives for lighting, texture, fog, or color. Barycentric coordinates are used to define all vertices: original, intermediate, and final intersection points. Use of barycentric coordinates results in less storage space. A circular buffer is used during the clipping process to store input and output polygons. Use of the circular buffer also results is reduced storage requirements.
申请公布号 US2002030693(A1) 申请公布日期 2002.03.14
申请号 US19980133741 申请日期 1998.08.13
申请人 BALDWIN DAVID ROBERT 发明人 BALDWIN DAVID ROBERT
分类号 G06T15/30;(IPC1-7):G06F17/00 主分类号 G06T15/30
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