发明名称 SYMBOL DISPLAY APPARATUS FOR GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To add a new entertainment by improving the visibility of a symbol. SOLUTION: A first reel 12 comprises an inner reel 16 and an outer reel 19. A symbol 18 and a symbol 20 on the inner reel 16 and the outer reel 19 comprises picture symbols and blank symbols having no pattern. The picture symbols and the blank symbols are allocated alternately. A second reel and a third reel are constituted in the same way. After the inner reels of the first, second and third reels stop their rotation, the outer reels stops their rotation. Because the inner reels and the outer reels have many blank symbols, even when the outer reels are still rotating after the inner reels stops, the picture symbols on the inner reels can be recognized easily. The picture symbols on the outer reels stop where the blank symbols of the inner reels stop. Displays for a reach and a win are carried out by combinations of the picture symbols of the inner reels or combinations of the picture symbols on the inner reels and the outer reels. Various displays for a reach (ready-for-winning state) and a win can be carried out.
申请公布号 JP2002065995(A) 申请公布日期 2002.03.05
申请号 JP20000252716 申请日期 2000.08.23
申请人 DRAGON:KK 发明人 INOUE HARUO
分类号 A63F7/02 主分类号 A63F7/02
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