发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To display an expectation degree prior to the display of specified patterns. SOLUTION: Though a character for the expectation degree 0 is not displayed, a 'displeased character' for the expectation degree 1, a 'normal character' for the expectation degree 2 and a 'smiling character' for the expectation degree 3 are temporarily stopped and displayed after re-variation. At the expectation degree 4, the re- variation and temporary stop display are repeated in the order of the 'displeased character', the 'normal character' and the 'smiling character'. Then, after the temporary stop display of the expectation degree character corresponding to the expectation degree, all the patterns are completely stopped and a winning pattern is decided. The probability of displaying the specified patterns in the order of the 'displeased character', the 'normal character' and the 'smiling character' is high and the expectation degree is highest when characters are displayed in the order of the 'displeased character' → the 'normal character' → the 'smiling character'. A player anxiously anticipate the specified patterns depending on the kind of the expectation degree character temporarily stopped after the re-variation. Also, since the specified patterns may be decided and displayed without any expectation degree display, the unpredictability pleases the player.
申请公布号 JP2002052196(A) 申请公布日期 2002.02.19
申请号 JP20000241319 申请日期 2000.08.09
申请人 TAKAO:KK 发明人 UCHIGASHIMA TOSHIHIRO;UCHIGASHIMA TAKAHIRO;TSUGE KEN
分类号 A63F7/02 主分类号 A63F7/02
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