发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To display a temporarily stopped pattern by a dynamic image in a special pattern game while an amount of data are restrained, and to display a big prize winning by the dynamic image. SOLUTION: In a special pattern game, animation image data of a character is used to continue the operation without completely stopping the pattern stopped to be updated and displayed. The animation image data is used to a large prize winning display when a large prize winning is determined. For example, stop characters 01a, 01c and a large prize winning character 01c act to take a fighting stance such that fists of both hands are clenched and both hands are put in front downward as the first step, and as the second step, both hands are crossed in front of the body with fists still clenched. As the third step, both crossed hands are gradually raised in front of the body, and as a fourth step, the right hand is stuck out, and the left hand is attracted. After the above operation is conducted, it returns to the first step.
申请公布号 JP2002018037(A) 申请公布日期 2002.01.22
申请号 JP20000200268 申请日期 2000.06.30
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;IDE YUTAKA
分类号 A63F7/02 主分类号 A63F7/02
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