发明名称 GAME DEVICE AND INFORMATION STORAGE MEDIUM
摘要 <p>PROBLEM TO BE SOLVED: To provide a game device capable of adjusting a processing speed at all times corresponding to the progress of a game or a processing state. SOLUTION: A game computation part 210 sets the position of a given view point, a direction, a visual field range, the position of an object/a particle or the like and the visible area of the given view point in the object space and decides the object/particle inside the visible area. A priority decision part 212 decides priority for the object/particle inside the visible area. A processing time measurement part 214 measures image generation processing time in a previous frame based on the time inputted from a clock 240 and sets the object/ particle to be an elimination object according to the priority corresponding to the image generation processing time. An image generation part 230 eliminates the object/particle set as the elimination object in a step S5 and generates an image viewed from the given view point.</p>
申请公布号 JP2002018122(A) 申请公布日期 2002.01.22
申请号 JP20000202536 申请日期 2000.07.04
申请人 NAMCO LTD 发明人 HARIMA HAJIME
分类号 A63F13/00;G06T13/00;G06T13/80;(IPC1-7):A63F13/00 主分类号 A63F13/00
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