发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase interest in a Pachinko game by taking a novel element in a Pachinko game machine for continuously opening a variable winning device when a specific game state occurs. SOLUTION: In this Pachinko game machine constituted so that when game balls enter starting holes 5 and 6, the variable winning device 7 opens, and when the game balls entering the variable winning device further enter a continuous winning hole 30 arranged in the variable winning device, a game becomes the specific game state, and the variable winning device is continuously opened, winning passages of the game balls are arranged in a plurality in a game ball winning area of the variable winning device, and a winning passage detecting means is arranged for detecting through which winning passage the game balls pass, and a game mode advantageous or disadvantageous to a game player when becoming the specific game state is decided by the winning passages of these game balls.
申请公布号 JP2002018007(A) 申请公布日期 2002.01.22
申请号 JP20000211772 申请日期 2000.07.12
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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