发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance interest in a game by making a mode varied after occurring a synchronous ready-to-win, and arising interest of a game player. SOLUTION: A left pattern, a middle pattern and a right pattern housed in capsules 02a to 02c are synchronously started to rise (a). Afterwards, these patterns move outside a display area, and only a background pattern 03 is displayed on a special pattern display device 6 for a specific period (b). Afterwards, the capsules 02a to 02c varied in an inside pattern rise again from below the display area (c), and temporarily stop in a prescribed position (d). When the specific period passes after temporary stopping, the capsules 02a to 02c rise again (e), and after moving outside the display area, the capsules 02a to 02c further varied in the pattern move, and temporarily stop. When repeating such synchronous variation and temporary stopping for a prescribed period, an end of the synchronous variation is informed by a message 04b, and the pattern is decided thereafter (g).
申请公布号 JP2002018019(A) 申请公布日期 2002.01.22
申请号 JP20000200235 申请日期 2000.06.30
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;HAYASHI TAKASHI
分类号 A63F7/02 主分类号 A63F7/02
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