发明名称 Global motion estimation for sprite generation
摘要 A complete automatic sprite generation system uses first-order prediction for an initial estimation, delayed elimination for outlier rejection, and field-based sprite generation for an interlaced source. Optionally, higher-order prediction for the initial estimation may be used to handle more complicated motion. The invention is useful for generating sprites, e.g., for 3D sequences, stock tickers, interactive advertising and other uses. The invention addresses outlier and fast motion problems that are not handled by the existing MPEG-4 scheme. Automatic sprite generation is provided by performing shot detection (e.g., panning or zooming) on the input images to provide a group of successive images that share a common scene for use in forming a sprite. The initial estimation of motion parameter data for forming the sprite is improved by using the motion parameter data of at least two previous input images. Delayed outlier rejection is performed in two steps by eliminating pixels whose error increases in successive sprite iterations. For interlaced input images, a sprite and set of motion parameters are encoded and transmitted for each field separately, then decoded and combined at a presentation engine at a decoder.
申请公布号 AU6499201(A) 申请公布日期 2001.12.17
申请号 AU20010064992 申请日期 2001.05.24
申请人 GENERAL INSTRUMENT CORPORATION 发明人 KRIT PANUSOPONE;XUEMIN CHEN
分类号 H04N7/26 主分类号 H04N7/26
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