发明名称 |
AUDIO SYSTEM FOR GAME MACHINE, AND AUDIO SYSTEM |
摘要 |
<p>PROBLEM TO BE SOLVED: To provide an audio system for a game machine and an audio system which can give a visual impact to a user by means of a simple constitution. SOLUTION: In the audio system for a game machine, an image signal from a game machine 1 controlled by a controller 2 is outputted to a monitor (display) 3 and an audio signal is outputted from a speaker 4. A display element 41 is provided in the speaker 4 and the element 41 is flash-controlled in response to a level information of audio signals of a game software executed in the machine 1. The element 41 is flash-controlled based on a low frequency component equal to a predetermined frequency or less of the audio signal of the game software executed in the game machine 1 or based on the level of a high frequency component equal to a predetermined frequency or higher. A display element 14 is provided in a speaker for outputting audio signals from a source unit and the element 14 is flash-controlled according to the level of the audio signal. The flash-period of the control of the element 14 is varied according to the level of the audio signal to flash-control the element 14.</p> |
申请公布号 |
JP2001314652(A) |
申请公布日期 |
2001.11.13 |
申请号 |
JP20000136805 |
申请日期 |
2000.05.10 |
申请人 |
SUGIYAMA ELECTRON:KK |
发明人 |
YAMAGUCHI TAKASHI;SUGIYAMA MASAKUNI |
分类号 |
A63F13/08;A63F13/00;H04R1/00;(IPC1-7):A63F13/08 |
主分类号 |
A63F13/08 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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