摘要 |
A game information storage medium is loaded, while in use, to a first game machine adopting a first architecture, and includes a game program for a second game machine adopting a second architecture, an emulator program for converting the second architecture into the first architecture, and a game selection program. When the game information storage medium is started-up on the first game machine, by executing the game selection program, the first game machine displays a game title to be selected by a player, and executes a game program of the selected game title by using the emulator program.
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