发明名称 |
TILED GRAPHICS ARCHITECTURE |
摘要 |
A method and apparatus for reducing memory bandwidth utilization in a tiled graphics architecture is disclosed. In one embodiment, a microprocessor reads vertex data for a graphics primitive from graphics memory. The processor determines with which bins the graphics primitive intersects. Assuming that the processor determines that the graphics primitive intersects a first and a second bin, the processor writes the vertex data for the graphics primitve to a first bin storage area in graphics memory. The processor then writes a pointer to a second bin storage area. The pointer indicates the location in memory of the actual vertex data.
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申请公布号 |
WO0175804(A1) |
申请公布日期 |
2001.10.11 |
申请号 |
WO2001US07225 |
申请日期 |
2001.03.06 |
申请人 |
INTEL CORPORATION;HSIEH, HSIEN-CHENG |
发明人 |
HSIEH, HSIEN-CHENG |
分类号 |
G06T15/00;(IPC1-7):G06T15/00 |
主分类号 |
G06T15/00 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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