发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To more effectively perform dishonesty prevention or the like by changing a big winning value. SOLUTION: The counter value of a random number counter for setting the big winning value (not show in the figure) is extracted, then a big winning value table 500 is referred to, the big winning value corresponding to the extracted counter value is recognized and stored. Thereafter, big winning is judged by using that value stored in the processing.
申请公布号 JP2001276366(A) 申请公布日期 2001.10.09
申请号 JP20000100525 申请日期 2000.04.03
申请人 HEIWA CORP 发明人 OIDE MAKOTO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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