发明名称 GAME DEVICE AND INFORMATION MEMORY MEDIUM
摘要 <p>PROBLEM TO BE SOLVED: To effectively express the speed feeling of objects moving on a screen and reduce the process for generating images. SOLUTION: An object controller 112 calculates the shift distances of the objects and determines the number and layout positions of the transparent objects. A polygon set part 116 sets a polygon model of the polygon number (polygon reduction ratio) according to the shift distances of the objects and generates the polygon model of the transparent objects reduced with the polygon number. A transparency set part 114 calculates the transparency of the transparent objects based on the number of the transparent objects. A light source set part 118 sets light sources for setting the luminance of the transparent objects. An image formation part 130 generates the images of the objects seen from the prescribed view point according to the number, layout positions, polygon model, transparency, and light sources of the transparent objects and displays them on a display part 30.</p>
申请公布号 JP2001276415(A) 申请公布日期 2001.10.09
申请号 JP20000092239 申请日期 2000.03.29
申请人 NAMCO LTD 发明人 OUCHI SATOSHI
分类号 A63F13/00;G06T13/00;G06T13/80;(IPC1-7):A63F13/00 主分类号 A63F13/00
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