发明名称 Method of controlling development of game reflecting player's personality, video game apparatus and storage medium therefor
摘要 During a game, options to be responded by a player character are offered to a player. Personality point values in consideration of human personalities are assigned to the options, respectively. The personality point value corresponding to a response made by the player to every offer of the options is accumulated so as to obtain an accumulated personality point value for each of the human personalities. A personality of the player is classified based on the accumulated personality point values for the respective human personalities. The speech contents of a counterpart character, the fighting contents with the counterpart character or the behavioral environments of the player character are changed depending on the classified personality of the player.
申请公布号 US6290602(B1) 申请公布日期 2001.09.18
申请号 US19980145589 申请日期 1998.09.02
申请人 KONAMI CO., LTD. 发明人 KAWANO JUNKO
分类号 A63F9/06;A63F13/00;A63F13/10;(IPC1-7):A63F13/00 主分类号 A63F9/06
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