发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce the burden to a discharging device while shortening the discharging period of time during a big win game, or the like, and also, smoothly perform the replenishment of prize balls to the discharging device, and at the same time, properly retard the speed by which a receiving tray become full. SOLUTION: When a winning ball is detected, data is stored in an 'unprocessed winning ball number storage area', the number of winning balls is written in a 'discharge number storage area 1', and the numeral value of the unprocessed winning ball storage area is deducted by 1. Then, when there is data in the 'discharge number storage area 1' (S1), the numeral value of the 'discharge number storage area 1' is deducted by 1 (S3) by driving a discharging motor (S2), and the numeral value of a 'discharge number storage area 2' is added by 1 (S4). Then, the numeral value of the 'discharge number storage area' reaches 150 (S5), an interval period of time is set (S9), and the discharging motor is stopped (S10), and thus, the numeral value of the 'discharge number storage area' is reset to 0 (S11).
申请公布号 JP2001218947(A) 申请公布日期 2001.08.14
申请号 JP20000034436 申请日期 2000.02.14
申请人 MARUHON IND CO LTD 发明人 MIZUNO MASAHIRO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址