发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which decreases the probability of a big hit and protects a pachinko parlor from making a great loss by making a period, during which the probability of a big hit is high, end without making a player feel discontented when the period is continued specified times. SOLUTION: When a big hit comes (Yes to S42), the value at the symbol counter is checked. If the value is between 0 and 4 (Yes to S43), it is a special big hit. The special big hit is continued no more than four times so as not to increase the probability of a big hit too much. If the value at the counter for counting the times that the probability of a big hit is continued is equal to or more than four (Yes to S44), the period during which the probability of a big hit is dense cannot be continued any more. Plus five is added to the value of the symbol counter (S45). The special big hit is changed to a regular big hit with more rounds of open and close of an opening for a big hit, and it goes on to a process in the regular big hit (S6).
申请公布号 JP2001190774(A) 申请公布日期 2001.07.17
申请号 JP20010011875 申请日期 2001.01.19
申请人 SANYO PRODUCT CO LTD 发明人 TAKAYAMA MITSURU;MIKI DAISUKE
分类号 A63F7/02 主分类号 A63F7/02
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