发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of preventing an illicit act. SOLUTION: A dispensing control board 130 performs the processing of adding a first command and second command from a main control board 100 together (S14). It, thereafter, is judged whether the arithmetic result is 0 or not (S16). When the arithmetic result is 0 (S16: YES), the dispensing of prize balls is performed since a proper signal is transmitted from the main control board 100. When the arithmetic result is not 0 (S16: NO), the processing is ended since the possibility of the illicit act is high.
申请公布号 JP2001162005(A) 申请公布日期 2001.06.19
申请号 JP19990354425 申请日期 1999.12.14
申请人 MARUHON IND CO LTD 发明人 KISHI ISAO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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