发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent a player from getting bored further by linking an image and a plurality of movable bodies inside a display area and performing powerful direction. SOLUTION: Relating to this game machine such as a Pachinko machine, at the time of reaching a lizhi (required timing), a plurality of movable members (movable bodies) are moved and entered into the display area of an image display part, and a character (image) is made to appear in the image display part (step S84). Thereafter, the character and the movable members are moved in linkage within the range of n of times of the linkage (steps S86 and S90). That is, all or part of the movable members are moved in matching with the movement of the character or the character is moved in matching with the movement of all or part of the movable members. Since the character and the plural movable members are moved in linkage in this way, a powerful direction is performed and the player watching them does not get bored.
申请公布号 JP2001137461(A) 申请公布日期 2001.05.22
申请号 JP19990321471 申请日期 1999.11.11
申请人 DAIICHI SHOKAI CO LTD 发明人 ICHIHARA TAKAAKI;MUTSUKA SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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