摘要 |
PROBLEM TO BE SOLVED: To provide a game machine where variable display is in variety in a ready-for-winning state and a game is prevented from becoming monotonous by changing a ready-for-winning kind which is selected by a display result kind even in the case of a miss. SOLUTION: Probabilities for selecting special ready-for-winning states 1 and 2 in the case of a miss are set to be changed in accordance with relation between the previously decided display result of a left pattern and a right pattern constituting the ready-for-winning state and the previously decided display result of a middle pattern which does not constitute the ready-for-winning state. |