摘要 |
PURPOSE: A method and an algorithm for creating contents automatically using an event compensation are provided to maintain the contents of a wire/wireless internet game freshly by using a complex event compensation method compensating with respect to various event being generated by a plurality of users in a network game using a wire/wireless internet. CONSTITUTION: Event composition elements are classified as follows for selecting complex event composition elements. The composition elements of an event in a strategy simulation or a role playing game in which one subject is experiencing and proceeding a series of successive events are classified as a situation, a subject, a subject state of prior to the event, an afterward subject state of the event. The importance grade of the complex event is decided by the below formula. The quantity of change of state = (a - b) * 100 / a, where "a" denotes the subject state of prior to the event, "b" denotes the afterward subject state of the event. The result of the event may be compensated by a text in accordance with the result outputted through the above calculating process.
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