发明名称 METHOD OF FORMING FIELD MAP, VIDEO GAME SYSTEM AND RECORDING MEDIUM
摘要 <p>PROBLEM TO BE SOLVED: To provide a method of expression of a game dungeon more natural and detailed form with a video game device. SOLUTION: By selecting a corresponding block to an area, which forms a field as a dungeon, and processing first transformation and second transformation, border of the area becomes more natural and detailed. At the first transformation, an optional intermediate point is selected in the neighborhood of adjoining blocks forming an area border, and a part of the both blocks outer edge is transformed to pass through the intermediate point. At the second transformation, according to the prescribed rule, each block transformed at the first transformation process is deleted or extended.</p>
申请公布号 JP2001096059(A) 申请公布日期 2001.04.10
申请号 JP19990280706 申请日期 1999.09.30
申请人 KONAMI CO LTD;KEC TOKYO INC 发明人 IGARASHI KOJI;FUKUDA KEISUKE;YAMAGUCHI HIROTO;IGARASHI REIKA
分类号 A63F13/00;A63F13/10;G06T11/60;G06T11/80 主分类号 A63F13/00
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