摘要 |
<p>PROBLEM TO BE SOLVED: To attain a powerful game with a realistic ambience by synchronizing the sound space expression and the image expression of the three-dimensional game space using the expression of the three-dimensional sound space in a duel game. SOLUTION: This game device provides a game in which an opposing character A and a user's own character T moving according to the user's operation received through a controller 1 duel with each other in a three-dimensional game space. In the game device, an image processing unit displays the three- dimensional game space almost from the visual point of the user's character on a display screen 5. The visual point of the user's character is moved in the three-dimensional game space according to the user's operation, and the user's character can make the looking-around motion. A sound processing unit outputs the sound, generated by the opposing character in the three-dimensional game space, in the three-dimensional sound space, and the output position of the sound generated by the opposing character in the three-dimensional sound space and the appearance position of the opposing character in the three- dimensional game space are synchronized.</p> |