发明名称 GAME APPARATUS AND RECORDING MEDIUM FOR STORING GAME PROGRAM
摘要 <p>PROBLEM TO BE SOLVED: To enable a competitive fighting game in which tactics of 'waiting' condition, 'escape' condition or player's intention of ring-out are difficult by producing ring images surrounding plural characters, and controlling so that the ring images move according to movement of the plural characters. SOLUTION: Characters 1P and 2P are operated by players to match each other within a range surrounded by rings 101 displayed on a display image plane 100 of a TV monitor. These rings 101 and characters 1P and 2P are converted from polygon data on a virtual three-dimensional space to two-dimensional coordinates to be displayed, and the display is controlled so that the rings 101 move following movement of the characters 1P and 2P and the size can be changed. In attacks from character 1P, the timer corresponding to character 2P is started to count, and according to the count value, the ring 101 of the character 2p side is contracted by one step to place the character 2P side in a disadvantageous state.</p>
申请公布号 JP2001070645(A) 申请公布日期 2001.03.21
申请号 JP19990254937 申请日期 1999.09.08
申请人 SEGA CORP 发明人 TSUCHIYA KOJI;ONOGUCHI MASAHIRO
分类号 A63F13/00;(IPC1-7):A63F13/00 主分类号 A63F13/00
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