摘要 |
A game machine for playing a game in which the player contends a displayed character, or enemy in typing skill, and a specific word that the player is prompted to input is not fixed by the character. The game machine comprises control means for executing a program, geometry calculating means for transforming the coordinates of polygons constituting the enemy character, and rendering means for transforming the three-dimensional coordinates created by the geometry calculating means to two-dimensional coordinates and creating a display image. The game machine is characterized in that a word box corresponding to the enemy character is generated in accordance with the program executed and controlled by the control means, and a specific word that the player is prompted to input is displayed in the word box. |