摘要 |
The present invention concerns methods of representing a limbed creature in a three-dimensional model, comprising defining no more than about 3000 adjacent polygons (in particular quadrilaterals), at least 90 % of which are quadrilaterals, each tubular section of the limbed creature having a cross-section having a multiple of two sides, and the model describing substantially all of the salient points on the body of the limbed creature. It also concerns methods of representing a head in a three-dimensional model, comprising defining no more than 500 polygons describing substantially all of the salient points on the head. Also provided is a method for reconstructing a surface representation of an individual using the models of the invention, together with methods for using a computer for reconstructing a three-dimensional surface of a limbed creature and head, systems, computer programs and computer program products for same. |