发明名称 AUDIO GLITCH REDUCTION
摘要 To reduce audio glitch rendering buffer of an audio application is pre-filled with natural sounding audio rather than zeros. For every frame of audio sent for rendering, the rendering buffer is also pre-filled or the signal is stretched in the buffer in anticipation of a glitch. If the glitch does not occur, then the stretched signal is overwritten and the end user does not notice it. If the glitch does occur, then the rendering buffer is already filled with a stretched version of the previous audio and may result in sound that is acceptable. After recovery from the glitch, any new data is smoothly merged into the fake audio that was generated before.
申请公布号 US2009106020(A1) 申请公布日期 2009.04.23
申请号 US20070873707 申请日期 2007.10.17
申请人 MICROSOFT CORPORATION 发明人 KHALIL HOSAM A.;SHIEH GUO-WEI
分类号 G10L11/02 主分类号 G10L11/02
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