发明名称 |
Game implementing method using player data and game machine |
摘要 |
A game implementing method using player information and a game machine, for controlling character display corresponding to the characteristics of the player between different application programs. Control means controls the execution of a first program, and player data corresponding to an operation inputted by the player during the execution of the first program is stored in a memory. The method is characterized in that the stored player data is read and updated according to an operation inputted by the player while the control means executes and controls a second program different from the first program. The updated player data can be further updated according to an operation inputted by the player during the execution of the first program. |
申请公布号 |
KR20010014199(A) |
申请公布日期 |
2001.02.26 |
申请号 |
KR19997012277 |
申请日期 |
1999.04.27 |
申请人 |
SEGA CORP |
发明人 |
GENDO KATSUNORI;BABA KAZUHIRO;IIZUKA TAKASHI |
分类号 |
A63F13/00;A63F13/10;A63F13/12 |
主分类号 |
A63F13/00 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|