发明名称 RECORDING MEDIUM WITH RECORDED GAME PROGRAM DATA INCLUDING CHARACTER TRANSFORMATION PROGRAM FOR CHANGING IMAGE OF CHARACTER, AND GAME, PROGRAM DATA INCLUDING CHARACTER TRANSFORMATION PROGRAM FOR CHANGING IMAGE OF CHARACTER
摘要 <p>PROBLEM TO BE SOLVED: To eliminate an unnecessary character display and realize a speedy transformation by assigning selective orders to an original character and a plurality of transformation characters, and selectively displaying the character corresponding to the input frequency inputted within a prescribed transformation instruction signal receiving time. SOLUTION: In a handy liquid crystal game machine for mounting a cartridge, the selective orders of an original character (O-character) and a plurality of transformation characters (transformation characters) are stored in the transformation order memory part 37 of an internal RAM 25. The initial data value corresponding to the character selected from the O-character and the transformation characters and appearing during game development is stored in a data memory 38. The input frequency of a transformation instruction signal inputted by the button operation of an operation part 21 within a prescribed transformation instruction signal receiving time is counted, and the character corresponding to this input frequency is selected and displayed on a liquid crystal display part 2.</p>
申请公布号 JP2001046737(A) 申请公布日期 2001.02.20
申请号 JP19990223485 申请日期 1999.08.06
申请人 KOTO:KK 发明人 UNO KAZUTERU;IMAI SATORU
分类号 A63F13/00;A63F13/10;(IPC1-7):A63F13/00 主分类号 A63F13/00
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