发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the expectation of a player to the granting of a special value by performing an almost winning game when an almost winning state is generated in the previous stage of the granting of a special value. SOLUTION: When an almost winning state is generated in a pattern matching game, the game is continued, and a display wherein a pattern Z3 to be shot is shot from a shooting base pattern Z1 to a shooting target pattern Z2 is displayed in a second display section 42. In this case, a series of motions such as the pattern Z3 to be shot which is shot from the shooting base pattern Z1 is made thoroughly visible by a player, or the pattern Z3 to be shot is made to pass the vicinity of the shooting target pattern Z2 regarding a specified pattern, Thus, the series of the motions of the pattern Z3 to be shot is produced in a manner to provide an amusement.
申请公布号 JP2001029578(A) 申请公布日期 2001.02.06
申请号 JP19990201556 申请日期 1999.07.15
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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