发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To reduce burden to control related to displaying patterns by a game controlling means without increasing number of commands delivered to a displaying control means even when kinds of changes in patterns are increased. SOLUTION: In a reach (li-zhi) embodiment when there exists re-lottery, there exist a plurality of kinds in lengths of re-lottery periods when left, right and middle patterns are changed again. However, the length of changing period (a timing A) to fixing the whole patterns (a timing C) is definite. Therefore, when e.g. a period for reach motion is increased or decreased to make the period of changing, the length of re-lottery is made variable in cope with it. Even when the lengths of the periods of re-lottery are different, each pattern of motion in the pattern of changing is the same. I.e., even though the time for each pattern of motion during period of changing is different, order of generation of each pattern of motion is the same.
申请公布号 JP2001029586(A) 申请公布日期 2001.02.06
申请号 JP19990208298 申请日期 1999.07.22
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;SAKUMA RYUICHI
分类号 A63F7/02 主分类号 A63F7/02
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