发明名称 GAME MACHINE AND CONTROL METHOD THEREFOR
摘要 PROBLEM TO BE SOLVED: To realize various representation effects while reducing the object size and a design cost by preparing a basic object and plural part objects incorporable into the basic object, and changing an incorporating mode of the part objects according to a situation. SOLUTION: When a shooting ball enters an ordinary variable winning device, in a special pattern display device, a large number of discriminating patterns move, and when the discriminating patterns stop in a specific pattern, it becomes a big hit. At this time, a father object 200 crossing on an image screen is displayed as a previously notifying character for suggesting that a reach spot possibly appears thereafter, so that the previously notifying character varies according to reliability of a big hit. That is, when the reliability of the big hit is O to 30%, only a basic object is selected, and when the reliability is 30 to 50%, 50 to 80% and 80 to 100%, a headband object 207, a helmet object 208 and a wig object 209 are respectively added.
申请公布号 JP2001000669(A) 申请公布日期 2001.01.09
申请号 JP19990173861 申请日期 1999.06.21
申请人 SOPHIA CO LTD 发明人 IOKI SADAO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
主权项
地址