摘要 |
<p>A system and method for three dimensional character animation provides a download of the animated character with the persistent data (58) of the animated character downloaded initially to begin the animation. One or more behavior files (60) may then be downloaded as needed. The system may store the persistent data in a character cache (74). The persistent data may include morphlinks, for each polygon on the character, that determine the contributions that the movement of each joint in the character make on each polygon of the character.</p> |